(Kyrian Runecarving Power) now grants 1% Versatility (was 1% Mastery) and 10 Fury when a Lesser Soul Fragment is consumed while Blind Faith is active.'s (Night Fae Ability) effect can now be removed with player immunities.(Venthyr Ability) cooldown has been reduced to 45 seconds (was 1 minute).(Vengeance) – previously was soft-capped at 20 targets.'s (Talent) global cooldown (GCD) is now correctly reduced by Haste.Consumption (Talent) now deals 60% more damage.(Venthyr Conduit) damage effect increased by 50%.(Night Fae Conduit) effect increased by 50%.(Necrolord Runecarving Power) now applies its 10% damage increase to all enemies damaged by Abomination Limb (was enemies pulled by Abomination Limb).Fixed an issue that prevented Shackle the Unworthy (Kyrian Ability) from spreading to enemies behind the Death Knight.(Kyrian Ability) damage reduced by 10%, but now has a 100% chance to spread to nearby enemies when triggered (was 50%).The following area-of-effect abilities are no longer maximum target capped and now deal reduced damage beyond 8 targets:.The following area-of-effect abilities are no longer maximum target capped and now deal reduced damage beyond 5 targets:.This solution means these abilities and their relative classes will still have a very strong niche against small packs of enemies. ![]() This means that while the overall damage done by the ability increases with the number of targets, the individual damage done to each target will decrease. the ability will deal full damage against 5 targets, then reduced damage to each additional target beyond 5). For many of the abilities that underwent the change from uncapped to a strict target cap in Shadowlands, we're converting the damage to be reduced beyond 5 or 8 targets (e.g. We've received a lot of feedback that these abilities not hitting enemies in their range in any way creates a feel problem for WoW combat but is also an issue for trivial encounters like farming legacy content. Along with other changes, we set out to move away from "pull as many enemies as possible, use all your cooldowns and delete them" as the predominant strategy across various forms of content. The abilities that remained "uncapped" were generally ones that offered lower damage over a longer period of time (e.g. 3-5 enemies) and communicating that strength clearly in the tooltips. 15-20 enemies) while also increasing their effectiveness against fewer targets (e.g. Our intention was to reduce the effectiveness of burst AOE buttons against large target counts (i.e. Developers' note: With the launch of Shadowlands, we reduced the maximum number of targets that several abilities could hit specifically to address a few gameplay problems related to pulling a large number of enemies in dungeons.Abilities affected are listed in their class sections. Some area-of-effect abilities are no longer maximum target capped and instead deal reduced damage beyond 5 or 8 targets.(Kyrian Ability) and healing potions no longer reset the melee swing timer.Characters that have unlocked flying in Shadowlands can now fly while in spirit form.Added weather effects in Stormwind and Orgrimmar. ![]()
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